It may have been a choice just to focus on the core element of combat - being what makes Captain America great in the first place.
There is variation as well that allows for stealth approaches and to use the enemy assets against them. There is satisfaction in beating up the hordes of enemies with your shield and applying finishing moves with slow-motion uppercuts. The short campaign features some uninspired puzzles, monotonous achievements, and a storyline that does absolutely nothing to complement the cinematic experience.Ĭaptain America: Super Soldier's saving grace is the combat that actually dishes out some entertainment. The lighting in the environments is dire, the modeling is really not up to scratch, and the gameplay leaves a lot to be desired. What it feels like is that you are a well-defined character dropped into a clay-built Bavarian castle with no real rhyme or reason to be there.
Many cinema-goers would enjoy the movie then feel like they want to be Captain America - immersing themselves in the game presenting a playable version of the hero.
Super Soldier doesn't offer much in the way of expanding on the film. Well, we can start with the bigger picture of the game. So what makes Captain America: Super Soldier just an average offering. There doesn't appear to be any sort of synonymy between the Marvel film's quality and the games.